This added, among other things, East Asian and European building sets, additional terrain colors and vegetation types, a snapshot feature, additional music, an improved version of the Building Architect Tool (a pseudo-3D design tool based on cubes), four additional disasters (such as locusts and space junk), additional landmarks (like the Seoul Tower and Helsinki Cathedral), new reward buildings, thirteen scenarios (along with an editor based on Microsoft Access) and a new FMV intro. In 2000, SimCity 3000 was re-released under different names in different regions, such as SimCity 3000 Unlimited (in North America and Oceania), SimCity 3000 Deutschland (Germany), SimCity 3000 UK Edition (UK & Ireland) and SimCity 3000 World Edition (other countries), among others. If using 'swallow' speed, watch utilities as they can wear down very quickly.13 Conclusion SimCity 3000 Unlimited Summary The animation demonstrates how dynamic the dilapidation and abandonment can be, with the RCI demands jumping up and down rapidly. The last preview is of a 3rd city file I am working on without any cheats, mods, tricks, or extra funds, starting in pure SC3U vanilla mode. The icon was extracted from the SC3U.EXE application.
This is where to navigate to in the game to load or save a city file.Īlso included in the zipfile is a Windows icon which can be registered in the system as the icon for all '.sc3' city files.
To install either or both city files for Windows unzip and place the files(s) in '.\.\SimCity 3000 Unlimited\Cities\'. Thanks to providing a directory of SimCity Knowledge Tree Cheats. Thanks to generating the new file which I then terra-formed, and which she then tweaked the extra funding into. The new file includes a coastline on which the desalinization water pump will work and for creating functional seaports, includes a bit of vertical terraforming in one corner, but is otherwise flat and blank. To enable all Rewards use Ctrl + Shift + Alt + C and type 'pay tribute to your king' in the cheat box.
Note: Some rewards may not appear as they are triggered by reaching a certain amount of funds.
The new file is clear of any other modification which may interfere with the operation of the simulator so is a better example for those more interested in learning how to 'play' SC3U.
It is also a 'trainer' in that it starts with 1,000,000,000 in funds, but you must 'earn' the rewards as you build and manage the city. The new file (V2) is more for the gaming aspect, it is a fresh-started city without any of the goodies 'cheated' into the game. The original file does not have a coastline which is required for use of the desalinization water pump and for creating seaports. The original file is intended for the purpose of introduction to the complete set of goodies in the SC3U game, and to make it easy to get started using all the features, especially for focus on creativity. It is a file that I re-edited and works as intended, a flat blank tile with unlimited simoleons, but after I heavily terra-formed the map and began building a city, I noticed some inconsistent behaviors of the simulation which may be the result of it being optimized as a 'trainer' with all buildings and ordinances available. The original file is still in the package. There are now 2 files in this package which I will refer to as the 'original' and the 'new' file(s).